Might
16
Range
1
Копьё с силой 16 и дальностью 1. Ускоряет срабатывание Special (отсчёт −1). Когда
герой использует Rally или Assist перемещения либо они применяются на него,
он и партнёр получают на 1 ход Atk/Spd/Def +6, Bonus Doubler и Foe Penalty Doubler.
Если герой начинает бой или рядом в пределах 2 клеток есть союзник, он получает
Atk/Spd/Def/Res +5, отменяет повторные атаки противника и помехи своим, и снижает
урон от первой атаки на 40%.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd/Def+6, 【Bonus Doubler】, and【Foe Penalty Doubler】to unit and target ally or unit and targeting ally for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 40% during combat. 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. 【Foe Penalty Doubler】 Inflicts penalty on unit's Atk/Spd/Def/Res during combat = any current penalty on each of those stats for 1 turn. Calculates each stat penalty independently. |