Might
14
Range
2
Том с силой 14 и дальностью 2. Ускоряет срабатывание Special (отсчёт −1). Если
в начале боя у противника HP от 75%, герой получает Atk/Spd +6, а если он начинает
бой после боя героя или союзника в ту же фазу, то атакует дважды. Эффектная ковка
даёт Atk/Spd +6 и Def/Res +5, +20 урона, Canto (Rem.; Min 1), бонусы в 3 рядах
или 3 столбцах и снижение получаемого урона на 7. Есть атрибутные ковки Atk, Spd,
Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). At start of combat, if foe's HP ≥ 75%, grants Atk/Spd+6 to unit during combat, and also, if unit initiates combat and unit or an ally has already entered combat during the same phase, unit attacks twice. |
| Atk | 14 | Accelerates Special trigger (cooldown count-1). If unit or an ally has already entered combat during the same phase or unit's Spd > foe's Spd, if unit initiates combat, unit attacks twice during combat. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
| Def | 14 | Accelerates Special trigger (cooldown count-1). If unit or an ally has already entered combat during the same phase or unit's Spd > foe's Spd, if unit initiates combat, unit attacks twice during combat. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
| Res | 14 | Accelerates Special trigger (cooldown count-1). If unit or an ally has already entered combat during the same phase or unit's Spd > foe's Spd, if unit initiates combat, unit attacks twice during combat. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
| Effect | 14 | Accelerates Special trigger (cooldown count-1). If unit or an ally has already entered combat during the same phase or unit's Spd > foe's Spd, if unit initiates combat, unit attacks twice during combat. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. Enables【Canto (Rem.; Min 1)】. For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+X (for unit, X = 10; for allies, X = 5), grants Special cooldown count-1 before their first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min. 1; if unit used a movement skill that warped them, unit can move 1 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Spd | 14 | Accelerates Special trigger (cooldown count-1). If unit or an ally has already entered combat during the same phase or unit's Spd > foe's Spd, if unit initiates combat, unit attacks twice during combat. Grants Atk/Spd+6 and Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |