Might
14
Range
2
Лук с силой 14 и дальностью 2. Ускоряет срабатывание Special (отсчёт −1), эффективен
против зверей и летающих. Если рядом в пределах 3 клеток есть союзник, герой получает
Atk/Spd/Def/Res +5, снижает урон от первой атаки противника на 30% (на 60% против
зверей и дальнобойной конницы или летающих) и при готовом Special наносит +7 урона.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). Effective against beast and flying foes. At start of turn, if unit is within 3 spaces of an ally and unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and reduces damage from foe's first attack by X% during combat (if in combat against a beast foe, or a cavalry or flying foe with Range = 2, X = 60; otherwise, X = 30), and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +7 damage during combat (except when dealing damage with area-of-effect Specials). |