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Haulin' Harpoon

大漁呼ぶ魚獲りの銛

Might
16
Range
1

Копьё с силой 16 и дальностью 1. Открывает Canto (Dist. +1; максимум 4), ускоряет
срабатывание Special, а при срабатывании Canto позволяет применить Distant Swap на
союзника. Если герой начинает бой или в пределах 2 клеток от союзника, он получает
к Atk/Spd/Def/Res бонус по числу союзников в трёх рядах или колонках от него (×3, +5,
максимум 14), уменьшает отсчёт Special на 1 перед первой атакой, наносит дополнительный
урон (максимум 32) и снижает урон от атак на 20% его Spd. После начатого героем боя
наносит 10 урона противнику и противникам в пределах 2 клеток от него и накладывает
на них Share Spoils+.

Формы и ковки

Ковка Might Эффект
— 16 Enables【Canto (Dist. +1; Max 4)】. Accelerates Special trigger (cooldown count-1). When Canto triggers, enables unit to use 【Distant Swap】on ally (this effect is not treated as an Assist skill; if similar effects are active, this effect does not trigger). If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), grants Special cooldown count-1 to unit before unit's first attack, unit deals +X × 8 damage (max 32; excluding area-of-effect Specials; X = number of foes within 3 spaces of target, including target), and reduces damage from foe's attacks by 20% of unit's Spd during combat (excluding area-of-effect Specials), and also, reduces damage by an additional 20% of unit's Spd when foe's attack triggers foe's Special (excluding area-of-effect Specials). If unit initiates combat, after combat, deals 10 damage to foe and foes within 2 spaces of that foe, and inflicts【Share Spoils+】on those foes through their next actions. 【Canto (Dist. +1; Max 4)】 After an attack, Assist skill, or structure destruction, unit can move spaces = number of spaces from start position to end position of unit before the above, +1. (Max 4.) 【Distant Swap】 Range = 2. Unit and target ally swap spaces. 【Share Spoils+】 Inflicts Atk/Spd/Def/Res-5 on unit during combat and neutralizes "reduces damage by X%" effects from unit's non-Special skills (excluding area-of-effect Specials). Once per turn for the entire map, if foe initiates combat and if unit is defeated in combat, grants another action to that foe after combat (this effect has priority over other similar effects aside from Share Spoils; if this status and Share Spoils are both active at the same time, they are both treated as having been triggered; other similar effects aside from Share Spoils are treated as not having triggered).