Might
16
Range
1
Копьё с силой 16 и дальностью 1. Ускоряет срабатывание Special (отсчёт −1) и снижает
урон от Special по области на 80% (кроме Røkkr). У противников в трёх рядах или колонках
от героя снижает Atk/Spd/Def/Res на 5, замедляет Special на 1 за атаку, нейтрализует
эффекты, ускоряющие их Special, и вдвое уменьшает процент снижения урона от их навыков.
Сам герой получает Atk/Spd/Def/Res +10, +25 урона, снижает урон от атак противника на 15,
а от его Special ещё на 15, и перед первой повторной атакой уменьшает отсчёт Special на 2.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). Reduces damage from area-of-effect Specials by 80% (excluding Røkkr area-of-effect Specials). For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5 on foe, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), neutralizes effects that grant "Special cooldown charge +X" to foe, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). Grants Atk/Spd/Def/Res+10 to unit, unit deals +25 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 15 (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), reduces damage from foe's Specials by an additional 15 (including area-of-effect Specials; excluding Røkkr area-of-effect Specials), and grants Special cooldown count-2 to unit before unit's first follow-up attack during combat. |