Might
16
Range
1
Меч с силой 16 и дальностью 1. Если бой начинает противник, герой получает Atk/Def +4.
Эффектная ковка добавляет Atk/Spd/Def/Res +3, но после боя герой получает 6 урона.
Есть атрибутные ковки Atk, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If foe initiates combat, grants Atk/Def+4 during combat. |
| Atk | 16 | If foe initiates combat, grants Atk/Def+4 during combat. |
| Def | 16 | If foe initiates combat, grants Atk/Def+4 during combat. |
| Res | 16 | If foe initiates combat, grants Atk/Def+4 during combat. |
| Effect | 16 | If foe initiates combat, grants Atk/Def+4 during combat. Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. |
| Spd | 16 | If foe initiates combat, grants Atk/Def+4 during combat. |