Might
14
Range
1
Звериное оружие с силой 14 и дальностью 1. Ускоряет срабатывание Special (отсчёт −1).
Если союзник в пределах 3 клеток, герой получает Atk +6, а Atk противника падает на 6; при
двух союзниках герой делает гарантированную повторную атаку, при трёх противник не делает
повторную. После превращения герой получает Atk +2 и +7 урона при срабатывании Special.
Эффектная ковка добавляет бонус к Atk/Spd/Def/Res по числу союзников в 3 клетках
(×2, +5, максимум 11), урон 20% Def и отсчёт Special −1 перед первой атакой. Есть
атрибутные ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 to unit during combat and inflicts Atk-6 on foe during combat. Grants the following effects based on the number of allies within 3 spaces: ≥ 2 allies, unit makes a guaranteed follow-up attack; ≥ 3 allies, foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
| Atk | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 and Spd+5 to unit, inflicts Atk-6 on foe, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and reduces damage from foe's attacks by X% of unit's Def during combat (X = number of allies within 3 spaces of unit × 10; max 30; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X% of unit's Def (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
| Def | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 and Spd+5 to unit, inflicts Atk-6 on foe, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and reduces damage from foe's attacks by X% of unit's Def during combat (X = number of allies within 3 spaces of unit × 10; max 30; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X% of unit's Def (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
| Res | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 and Spd+5 to unit, inflicts Atk-6 on foe, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and reduces damage from foe's attacks by X% of unit's Def during combat (X = number of allies within 3 spaces of unit × 10; max 30; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X% of unit's Def (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |
| Effect | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 and Spd+5 to unit, inflicts Atk-6 on foe, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and reduces damage from foe's attacks by X% of unit's Def during combat (X = number of allies within 3 spaces of unit × 10; max 30; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X% of unit's Def (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 2, + 5 (max 11), deals damage = 20% of unit's Def (excluding area-of-effect Specials), and grants Special cooldown count-1 to unit before unit's first attack during combat. |
| Spd | 14 | Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, grants Atk+6 and Spd+5 to unit, inflicts Atk-6 on foe, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and reduces damage from foe's attacks by X% of unit's Def during combat (X = number of allies within 3 spaces of unit × 10; max 30; excluding area-of-effect Specials), and also, when foe's attack triggers foe's Special, reduces damage further by X% of unit's Def (excluding area-of-effect Specials). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit. |