Might
12
Range
2
Посох с Mt 12 и дальностью 2. Союзникам в трёх рядах или столбцах даёт Atk/Spd +5
и отмену штрафов в бою. Если герой начинает бой или рядом есть союзник, он получает
Atk/Spd/Def/Res +5 и дополнительный урон за каждого союзника до 15. Эффектные ковки
считают урон посоха как у обычного оружия или запрещают контратаку.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). |
| Effect | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Calculates damage from staff like other weapons. |
| Effect | 12 | For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Foe cannot counterattack. |