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In The Fold+

グループ+

Might
12
Range
2

Посох с Mt 12 и дальностью 2. Союзникам в трёх рядах или столбцах даёт Atk/Spd +5
и отмену штрафов в бою. Если герой начинает бой или рядом есть союзник, он получает
Atk/Spd/Def/Res +5 и дополнительный урон за каждого союзника до 15. Эффектные ковки
считают урон посоха как у обычного оружия или запрещают контратаку.

Формы и ковки

Ковка Might Эффект
— 12 For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added).
Effect 12 For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Calculates damage from staff like other weapons.
Effect 12 For allies within 3 rows or 3 columns centered on unit, grants Atk/Spd+5 and neutralizes penalties during their combat. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, neutralizes penalties on unit, and deals +X damage during combat (max 15; excluding area-of-effect Specials; X = number of allies within 3 rows or 3 columns centered on unit × 5; calculates damage from staff after combat damage is added). Foe cannot counterattack.