Might
8
Range
2
Том с Mt 8 и дальностью 2. При HP героя не ниже 25% в начале хода даёт Atk +6 и
гарантированную повторную атаку при начале боя. В бою герой получает Atk/Spd/Def/Res
+4 и наносит по 5 дополнительного урона за каждый Bonus на нём и противнике,
максимум 25.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 8 | At start of turn, if unit's HP ≥ 25%, grants Atk+6 and "if unit initiates combat, unit makes a guaranteed follow-up attack" to unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and deals +X damage (X = number of【Bonus】 effects active on unit and foe, excluding stat bonuses, × 5; max 25; excluding area-of-effect Specials). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |