Might
16
Range
1
Копьё с Mt 16 и дальностью 1. Если бой начинает противник с луком, кинжалом, магией или
посохом и союзник в пределах 2 клеток, герой контратакует независимо от дальности, а
противник не делает повторной атаки; но после боя герой, если атаковал, наносит 20 урона
ближайшему союзнику. Ковки расширяют условие до любого противника и 3 клеток, а
эффектная ещё снижает Atk/Def противника на 5 и даёт гарантированную повторную атаку.
Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If a bow, dagger, magic, or staff foe initiates combat and unit is within 2 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Atk | 16 | If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Def | 16 | If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Res | 16 | If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. |
| Effect | 16 | If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. If foe initiates combat or if foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe during combat and unit makes a guaranteed follow-up attack. |
| Spd | 16 | If foe initiates combat and unit is within 3 spaces of an ally, unit can counterattack regardless of foe's range and foe cannot make a follow-up attack, but after combat, if unit attacked, deals 20 damage to nearest ally. |