Might
16
Range
1
Копьё с Mt 16 и дальностью 1. Если герой начинает бой или рядом есть союзник, он
получает в бою Atk/Spd/Def/Res +4 и снижает Atk/Def/Res противника на 20% своего Res.
Эффектная ковка при HP не ниже 25% добавляет Atk/Spd/Def/Res +4 и снижение получаемого
урона по разнице Res (до 40%). Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. |
| Atk | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. |
| Def | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. |
| Res | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. |
| Effect | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of- effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
| Spd | 16 | If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts penalty on foe's Atk/Def/Res during combat = 20% of unit's Res at start of combat. |