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Masking Axe

鉄面の斧

Might
16
Range
1

Топор с Mt 16 и дальностью 1, эффективный против конницы. Если бой начинает противник
или его HP не ниже 75%, герой получает в бою Atk/Def +5. Эффектная ковка, когда рядом
нет союзников, снижает Atk/Def противника на 5, а в начале хода даёт герою Atk/Def +6.
Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.
Atk 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.
Def 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.
Res 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.
Effect 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat. If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe during combat. At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn.
Spd 16 Effective against cavalry foes. If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Def+5 to unit during combat.