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Melancholy+

メランコリー+

Might
12
Range
2

Посох с Mt 12 и дальностью 2. После боя, если герой атаковал, сбрасывает отсчёт Special
цели и противников в пределах 2 клеток от неё и накладывает на них Guard. Ковка с
эффектом считает урон посоха как у обычного оружия, а другая запрещает противнику
контратаковать.

Формы и ковки

Ковка Might Эффект
— 12 After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)
Effect 12 After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) Calculates damage from staff like other weapons.
Effect 12 After combat, if unit attacked, resets Special cooldown of target and foes within 2 spaces of target, and inflicts【Guard】on target and foes within 2 spaces of target. (Neutralizes Special cooldown count reductions after combat, but skills that Accelerate and Slow Special are still effective.) 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.) Foe cannot counterattack.