Might
14
Range
2
Лук с Mt 14 и дальностью 2, эффективный против летающих противников, даёт Spd +3.
Если Spd героя выше, противник не контратакует. Ковки добавляют Atk/Spd +5 и бонусный
урон от Spd; эффектная ковка ещё ускоряет Special и отменяет бонусы противника к
Spd/Def.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Effective against flying foes. Grants Spd+3. If unit's Spd > foe's Spd, foe cannot counterattack. |
| Atk | 14 | Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack. |
| Def | 14 | Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack. |
| Res | 14 | Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack. |
| Effect | 14 | Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack. Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit, neutralizes unit's penalties to Atk/Spd, and neutralizes foe's bonuses to Spd/Def (from skills like Fortify, Rally, etc.) during combat. |
| Spd | 14 | Effective against flying foes. Grants Spd+3. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, deals damage = 15% of unit's Spd during combat (except when dealing damage with area-of-effect Specials), and foe cannot counterattack. |