Might
16
Range
1
Меч с Mt 16 и дальностью 1, даёт Spd +3. При HP не ниже 25% герой получает
Atk/Spd/Def/Res +5, замедляет зарядку Special противника, наносит дополнительный урон
от Spd и, если быстрее противника, уменьшает получаемый урон на процент разницы
скоростей (максимум 40%).
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), unit deals damage = 15% of unit's Spd (excluding area-of-effect Specials), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |