Might
14
Range
2
Лук с Mt 14 и дальностью 2, эффективный против летающих противников, даёт Spd +3.
Отменяет бонусы магического противника в бою. Ковки распространяют это на лучников,
кинжалы, магов и посохи; эффектная ковка ещё даёт Atk/Spd/Def/Res +4, если Spd героя
выше.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Effective against flying foes. Grants Spd+3. Neutralizes magic foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
| Atk | 14 | Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
| Def | 14 | Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
| Res | 14 | Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |
| Effect | 14 | Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat. At start of combat, if unit's Spd > foe's Spd, grants Atk/Spd/Def/Res+4 during combat. |
| Spd | 14 | Effective against flying foes. Grants Spd+3. Neutralizes bow, dagger, magic, or staff foe's bonuses (from skills like Fortify, Rally, etc.) during combat. |