Might
14
Range
2
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Grants Atk+3. During combat, boosts unit's Atk/Spd by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) |
| Atk | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat. During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4). |
| Def | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat. During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4). |
| Res | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat. During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4). |
| Effect | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat. During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4). At start of combat, if foe's HP ≥ 50%, grants Atk/Res+5 to unit during combat, and also grants bonus to unit's Atk during combat = highest Atk bonus from among allies within 2 spaces. |
| Spd | 14 | Grants Atk+3. If unit is within 3 spaces of an ally, grants Atk/Res+5 during combat. During combat, boosts unit's Atk by number of allies within 3 spaces × 2 (max: +4). |