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Níu

ニーウ

Might
16
Range
1

Меч с силой 16 и дальностью 1. Даёт Spd +3 и прибавляет герою в бою половину (50%)
суммарных бонусов противника к Atk/Spd/Def/Res. Есть атрибутные ковки Atk, Spd, Def
и Res, а эффектная ковка добавляет при HP от 25% бонус +4 ко всем четырём
характеристикам и отменяет гарантированные повторные атаки противника и запреты
на повторные атаки героя.

Формы и ковки

Ковка Might Эффект
— 16 Grants Spd+3. Adds 50% of total bonuses on foe to unit's Atk/Spd/Def/Res during combat.
Atk 16 Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).
Def 16 Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).
Res 16 Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).
Effect 16 Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat and also neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
Spd 16 Grants Spd+3. Grants bonus to unit's Atk/Spd/Def/Res during combat = 40% of total bonuses on unit and foe (max: +10).