Might
14
Range
2
Том с силой 14 и дальностью 2. Ускоряет Special (отсчёт -1). Для героя и союзников
в пределах 3 рядов или 3 столбцов даёт Atk/Def/Res +X (героя 16, союзникам 5),
отменяет штрафы, снижает урон от атак (герою на 15, союзникам на 7) и восстанавливает
7 HP после боя. Следующая атака наносит урон, равный 40% первой атаки противника.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Def/Res+X (for unit, X = 16; for allies, X = 5), neutralizes penalties, and reduces damage from foe's attacks by Y during combat (for unit, Y = 15; for allies, Y = 7; excluding area-of-effect Specials), and also, unit's or ally's next attack deals damage = 40% of foe's first-attack damage prior to reductions (resets at end of combat; only highest value applied; does not stack), and after combat, restores 7 HP. Reduces damage from foe's Special by 15 during combat (excluding area-of-effect Specials) and grants Special cooldown count-Z to unit before foe's first attack during combat (Z = number of allies within 3 rows or 3 columns centered on unit; max 3; if unit is within 2 spaces of a structure that a foe can destroy, value is treated as 3.) |