Might
12
Range
2
Том с силой 12 и дальностью 2. В начале боя при HP от 25% снижает Atk/Res противника
на 5 и лишает его повторной атаки. Есть атрибутные ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 12 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. |
| Atk | 12 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. |
| Def | 12 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. |
| Res | 12 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. |
| Spd | 12 | At start of combat, if unit's HP ≥ 25%, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. |