Might
10
Range
1
Меч с силой 10 и дальностью 1. Если на противнике действует Penalty, герой получает
в бою Atk/Spd +5.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 10 | If【Penalty】is active on foe, grants Atk/Spd+5 during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |