Might
14
Range
1
Топор с силой 14 и дальностью 1. В начале боя при HP от 25% даёт герою Atk/Spd +5,
а если его Spd выше, чем у противника, отменяет гарантированные повторные атаки
противника и запреты на повторные атаки героя и добавляет 5 урона. Есть атрибутные
ковки Atk, Spd, Def и Res.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). |
| Atk | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). |
| Def | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). |
| Res | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). |
| Spd | 14 | At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks and deals +5 damage (excluding when dealing damage with an area-of-effect Special). |