Might
16
Range
1
Копьё с силой 16 и дальностью 1. В начале хода даёт герою и союзникам-пехотинцам
и бронированным в пределах 2 клеток лишнюю клетку движения. Снижает Atk/Spd/Def/Res
противников в пределах 3 рядов или 3 столбцов на 5 и отменяет их бонусы, снижает урон
от атак на 15 и восстанавливает 7 HP после боя. Есть атрибутные ковки Atk, Spd, Def
и Res; эффектная ковка добавляет Canto и +20 урона.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. |
| Atk | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. |
| Def | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. |
| Res | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. |
| Effect | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. Enables【Canto (Rem. +1; Min 2)】. Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. 【Canto (Rem. +1; Min 2)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.) |
| Spd | 16 | At start of turn, grants "unit can move 1 extra space" to unit and infantry and armored allies within 2 spaces (that turn only; does not stack). Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes those foes' bonuses during combat. Reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials) and restores 7 HP to unit after combat. |