Might
14
Range
2
Посох с Mt 14 и дальностью 2. Считает урон как обычное оружие, ускоряет Special (отсчёт −1,
но не ниже 1). В начале хода снимает штрафы с героя и союзников в пределах 2 клеток и
восстанавливает им 20 HP. Союзники в пределах 2 клеток получают в бою Atk/Spd/Def/Res +4.
Если в начале боя HP героя не ниже 25%, он получает Atk/Spd/Def/Res +5 и гарантированно
делает повторную атаку.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Calculates damage from staff like other weapons. Accelerates Special trigger (cooldown count-1; max cooldown count value cannot be reduced below 1). At start of turn, neutralizes any【Penalty】on unit and allies within 2 spaces of unit (excluding penalties inflicted at start of turn) and restores 20 HP to those units. Grants Atk/Spd/Def/Res+4 to allies within 2 spaces during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and unit makes a guaranteed follow-up attack. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |