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Rite of Souls

魂の秘儀

Might
14
Range
2

Том с силой 14 и дальностью 2. Ускоряет Special (отсчёт -1). В начале хода налагает
Guard на противников в пределах 3 рядов или 3 столбцов, у которых Res ниже, чем
у героя. Если герой начинает бой или рядом в пределах 2 клеток есть союзник, он
получает в бою Atk/Spd/Def/Res +5 и наносит урон, равный 20% его Res, а противник
не может сделать повторную атаку. Эффектная ковка добавляет Discord и Res Shackle
в начале фазы и снижает урон от атак противника на 20% от Res героя. Есть атрибутные
ковки.

Формы и ковки

Ковка Might Эффект
— 14 Accelerates Special trigger (cooldown count-1). At start of turn, inflicts【Guard】on foes within 3 rows or 3 columns centered on unit with Res < unit's Res. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Res (including when dealing damage with a Special triggered before combat), and foe cannot make a follow-up attack. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)
Atk 14 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts【Guard】,【Discord】, and【Res Shackle】 on foes within 3 rows or 3 columns centered on unit with Res < unit's Res+5 through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res (including area-of-effect Specials), foe cannot make a follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe during combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Res Shackle】 Inflicts penalty on unit's Res during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8).
Def 14 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts【Guard】,【Discord】, and【Res Shackle】 on foes within 3 rows or 3 columns centered on unit with Res < unit's Res+5 through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res (including area-of-effect Specials), foe cannot make a follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe during combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Res Shackle】 Inflicts penalty on unit's Res during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8).
Res 14 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts【Guard】,【Discord】, and【Res Shackle】 on foes within 3 rows or 3 columns centered on unit with Res < unit's Res+5 through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res (including area-of-effect Specials), foe cannot make a follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe during combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Res Shackle】 Inflicts penalty on unit's Res during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8).
Effect 14 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts【Guard】,【Discord】, and【Res Shackle】 on foes within 3 rows or 3 columns centered on unit with Res < unit's Res+5 through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res (including area-of-effect Specials), foe cannot make a follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe during combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Res Shackle】 Inflicts penalty on unit's Res during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8). If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = 5 + 10% of unit's Res at start of combat, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).
Spd 14 Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, inflicts【Guard】,【Discord】, and【Res Shackle】 on foes within 3 rows or 3 columns centered on unit with Res < unit's Res+5 through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res (including area-of-effect Specials), foe cannot make a follow-up attack, and neutralizes effects that grant "Special cooldown charge +X" to foe during combat. 【Guard】 Inflicts Special cooldown charge -1 on unit per attack during combat. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5). 【Res Shackle】 Inflicts penalty on unit's Res during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8).