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Seahorse Axe+

竜の落とし子の斧+

Might
14
Range
1

Топор с силой 14 и дальностью 1. Если герой начинает бой или рядом в пределах
2 клеток есть союзник, он получает в бою Atk/Def +5 и гарантированную повторную
атаку. Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 14 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
Atk 14 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
Def 14 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
Res 14 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
Spd 14 If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.