🚧 Сайт в разработке — по вопросам неточностей и предложений пишите в Telegram: @greatmedivack

Skadi

スカディ

Might
14
Range
2

Лук с силой 14 и дальностью 2. Эффективен против летающих противников, даёт Spd +3.
В начале 3-го хода наносит 10 урона противникам в 3 столбцах вокруг героя и обращает
их бонусы в штрафы. Атрибутные ковки Atk, Spd, Def и Res срабатывают на 2-м и 3-м ходах
с уроном 7 и Panic, а эффектная ковка при HP от 25% даёт Atk/Spd +5 и после боя
наносит 7 урона цели и противникам в пределах 2 клеток от неё.

Формы и ковки

Ковка Might Эффект
— 14 Effective against flying foes. Grants Spd+3. At the start of turn 3, deals 10 damage to foes within 3 columns centered on unit, and converts bonuses on those foes into penalties through their next actions.
Atk 14 Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes. 【Panic】 Converts bonuses on unit into penalties through its next action.
Def 14 Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes. 【Panic】 Converts bonuses on unit into penalties through its next action.
Res 14 Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes. 【Panic】 Converts bonuses on unit into penalties through its next action.
Effect 14 Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes. 【Panic】 Converts bonuses on unit into penalties through its next action. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat, and also, after combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target.
Spd 14 Effective against flying foes. Grants Spd+3. At the start of turns 2 and 3, deals 7 damage to foes within 3 columns centered on unit and inflicts【Panic】on those foes. 【Panic】 Converts bonuses on unit into penalties through its next action.