Might
16
Range
1
Меч с силой 16 и дальностью 1. Ускоряет Special (отсчёт -1). Союзники в пределах
2 клеток могут переместиться в любую клетку в пределах 2 клеток от героя. Если герой
начинает бой или рядом есть союзник, он получает бонус до +14 к Atk/Spd/Def/Res
по числу союзников, наносит урон в размере 20% Spd и снижает урон от первой атаки
противника на 20% Spd.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). Allies within 2 spaces of unit can move to any space within 2 spaces of unit. If unit has entered combat or used an Assist skill during the current turn, allies can move to a space within 2 spaces of unit. If unit initiates combat or is within 2 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), and reduces damage from foe's first attack by 20% of unit's Spd during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |