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Sniper's Bow

狙撃手の弓

Might
14
Range
2

Лук с силой 14 и дальностью 2. Эффективен против летающих противников. После боя,
если герой атаковал, наносит 7 урона цели и противникам в пределах 2 клеток от неё
и снижает им Atk/Spd на 7. Есть атрибутные ковки Atk, Spd, Def и Res; эффектная ковка
при HP от 50% даёт Atk/Spd +4, а при партнёре по поддержке в пределах 2 клеток
лишает противника контратаки.

Формы и ковки

Ковка Might Эффект
— 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.
Atk 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.
Def 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.
Res 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.
Effect 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions. At start of combat, if unit's HP ≥ 50%, grants Atk/Spd+4 during combat, and if unit is also within 2 spaces of support partner, foe cannot counterattack.
Spd 14 Effective against flying foes. After combat, if unit attacked, deals 7 damage to target and foes within 2 spaces of target, and inflicts Atk/Spd-7 on them through their next actions.