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Stout Lance+

堅固の槍+

Might
14
Range
1

Копьё с Mt 14 и дальностью 1. В начале боя, если HP героя не ниже 50%, даёт Atk/Def +5,
а если противник может сделать повторную атаку, снижает урон от его первой атаки на 50%.
Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 14 At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.
Atk 14 At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.
Def 14 At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.
Res 14 At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.
Spd 14 At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat, and also, if foe can make a follow-up attack, reduces damage from foe's first attack by 50%.