Might
16
Range
1
Меч с Mt 16 и дальностью 1. Ускоряет срабатывание Special (отсчёт −1), позволяет
контратаковать независимо от дальности. В начале фазы, если рядом в пределах 2
клеток есть союзник, герой и союзники возле него на 1 ход получают Draconic Hex и
вдвое ослабляют процентное снижение урона противника. Если союзник в пределах 3
клеток, герой получает Atk/Spd/Def/Res +X (число союзников в пределах 3 клеток × 3,
плюс 5, максимум 14; при Savior считается 14), наносит дополнительный урон в размере
20% Res, снижает урон от атак на 20% Res и от Special ещё на 20% Res, а также
отменяет гарантированные повторные атаки противника и помехи своим.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). Unit can counterattack regardless of foe's range. At start of player phase or enemy phase, if unit is within 2 spaces of an ally, grants 【Draconic Hex】and "reduces the percentage of foe's non-Special 'reduce damage by X%' skills by 50% during combat (excluding area-of-effect Specials)" to unit and allies within 2 spaces of unit for 1 turn. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 spaces of unit × 3, + 5 (max 14; if unit triggers Savior, value is treated as 14), deals damage = 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), reduces damage from foe's Specials by an additional 20% of unit's Res (excluding area-of-effect Specials), and neutralizes effects that guarantee foe's follow- up attacks and effects that prevent unit's follow-up attacks during combat. 【Draconic Hex】 Inflicts Atk/Spd/Def/Res-5 on foe during combat and inflicts penalty on each of those stats = 5 - current penalty on each of those stats during combat for 1 turn (min 0; calculates each stat penalty independently). |