Might
16
Range
1
Меч с Mt 16 и дальностью 1. Ускоряет срабатывание Special (отсчёт −1). Союзники в
пределах 3 клеток получают Atk/Spd +5, сдвиг отсчёта Special на 1 перед первой
атакой и 10 HP после боя. Если союзник рядом в пределах 3 клеток, герой получает
Atk/Spd/Def/Res +X (число союзников в 3 рядах и 3 столбцах × 3, плюс 5, максимум
14), наносит дополнительный урон и снижает урон от первой атаки на 50% наибольшей
суммы бонусов среди героя и союзников, вдвое ослабляет процентное снижение урона
противника и восстанавливает 10 HP после боя.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). For allies within 3 spaces of unit, grants Atk/Spd+5 and grants Special cooldown count-1 to ally before ally's first attack during combat, and restores 10 HP to those allies after their combat. If unit is within 3 spaces of an ally, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), unit deals +X damage (excluding area-of-effect Specials), reduces damage from foe's first attack by 50% of X during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), reduces damage from foe's Specials by an additional 50% of X (excluding area-of-effect Specials; X = highest total bonuses among unit and allies within 3 spaces of unit), grants Special cooldown count-1 to unit before unit's first attack, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials), and restores 10 HP to unit after combat. |