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Teapot+

紅茶のポット+

Might
12
Range
2

Том с Mt 12 и дальностью 2. Если герой использует Rally или перемещающий Assist, он
получает ещё одно действие (раз в ход), а союзники в пределах 2 клеток от него и
цели получают Incited и зарядку Special +1 за атаку на 1 ход. Если герой начинает
бой или союзник в пределах 2 клеток, он получает Atk/Spd/Def/Res +5 и наносит
дополнительно X × 5 урона (X — число Bonus на герое и Penalty на противнике,
максимум 5). Есть атрибутные ковки.

Формы и ковки

Ковка Might Эффект
— 12 If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn; if another effect that grants action to unit has been activated at the same time, this effect is also considered to have been triggered). If a Rally or movement Assist skill is used by unit or targets unit, grants【Incited】and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to allies within 2 spaces of both unit and target ally or unit and targeting ally after movement for 1 turn (including unit and target). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and unit deals +X × 5 damage during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).
Atk 12 If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn; if another effect that grants action to unit has been activated at the same time, this effect is also considered to have been triggered). If a Rally or movement Assist skill is used by unit or targets unit, grants【Incited】and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to allies within 2 spaces of both unit and target ally or unit and targeting ally after movement for 1 turn (including unit and target). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and unit deals +X × 5 damage during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).
Def 12 If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn; if another effect that grants action to unit has been activated at the same time, this effect is also considered to have been triggered). If a Rally or movement Assist skill is used by unit or targets unit, grants【Incited】and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to allies within 2 spaces of both unit and target ally or unit and targeting ally after movement for 1 turn (including unit and target). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and unit deals +X × 5 damage during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).
Res 12 If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn; if another effect that grants action to unit has been activated at the same time, this effect is also considered to have been triggered). If a Rally or movement Assist skill is used by unit or targets unit, grants【Incited】and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to allies within 2 spaces of both unit and target ally or unit and targeting ally after movement for 1 turn (including unit and target). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and unit deals +X × 5 damage during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).
Spd 12 If a Rally or movement Assist skill is used by unit, grants another action to unit (once per turn; if another effect that grants action to unit has been activated at the same time, this effect is also considered to have been triggered). If a Rally or movement Assist skill is used by unit or targets unit, grants【Incited】and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to allies within 2 spaces of both unit and target ally or unit and targeting ally after movement for 1 turn (including unit and target). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and unit deals +X × 5 damage during combat (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5). 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only).