Might
14
Range
2
Кинжал с Mt 14 и дальностью 2. Ускоряет срабатывание Special (отсчёт −1). Герой и
союзники в 3 рядах и 3 столбцах получают Atk/Spd/Def/Res +5 и сдвиг отсчёта Special
на 1 перед первой атакой, а при превосходстве в Spd отменяют помехи повторным
атакам. Герой наносит дополнительно 20 урона и снижает получаемый на 7. Эффектная
ковка даёт Canto (2) и Atk/Spd/Def/Res +10.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Atk | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Def | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Res | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
| Effect | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. Enables【Canto (2)】. Grants Atk/Spd/Def/Res+10 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. When Canto triggers, enables unit to use 【Sing/Dance】(once per turn; if similar effects are active, this effect does not trigger; this effect is not treated as an Assist skill, nor is it treated as a Sing or Dance skill). 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Once per turn. Only highest value applied. Does not stack.) 【Sing/Dance】 Range = 1. Grants another action to target ally. |
| Spd | 14 | Accelerates Special trigger (cooldown count-1). For unit and allies within 3 rows or 3 columns centered on unit, grants Atk/Spd/Def/Res+5 and grants Special cooldown count-1 to unit or ally before their first attack during combat, and if unit's or ally's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's or ally's follow-up attacks during combat. Unit deals +20 damage (excluding area-of-effect Specials) and reduces damage from foe's attacks by 7 during combat (excluding area-of-effect Specials). Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |