Might
14
Range
2
Том с Mt 14 и дальностью 2. Ускоряет срабатывание Special (отсчёт −1). В ходы с 1 по
3 или при HP ниже 100% сдвигает отсчёт на 1, даёт Atk/Spd +6, а при срабатывании
Special наносит дополнительно 7 урона. Ковки сдвигают отсчёт на 2 в начале хода,
дают Atk/Spd +6, Def/Res +5 и урон Special по максимальному отсчёту × 8; эффектная
ковка добавляет Desperation, Atk Liberate, Spd Liberate, Atk/Spd/Def/Res +10 и +20
урона.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Accelerates Special trigger (cooldown count-1). At the start of turns 1 through 3 or if unit's HP < 100% at start of turn, grants Special cooldown count-1 to unit. During turns 1-3, or if unit's HP < 100% at start of combat, grants Atk/Spd+6 to unit during combat, and also, if Special triggers (excluding area-of-effect Specials), deals +7 damage and neutralizes "reduces damage by X%" effects from non-Special skills. |
| Atk | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, grants Special cooldown count-2 to unit. Grants Atk/Spd+6 and Def/Res+5 to unit and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). When unit's Special triggers, deals damage = unit's max Special cooldown count value × 8 (excluding area-of-effect Specials). |
| Def | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, grants Special cooldown count-2 to unit. Grants Atk/Spd+6 and Def/Res+5 to unit and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). When unit's Special triggers, deals damage = unit's max Special cooldown count value × 8 (excluding area-of-effect Specials). |
| Res | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, grants Special cooldown count-2 to unit. Grants Atk/Spd+6 and Def/Res+5 to unit and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). When unit's Special triggers, deals damage = unit's max Special cooldown count value × 8 (excluding area-of-effect Specials). |
| Effect | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, grants Special cooldown count-2 to unit. Grants Atk/Spd+6 and Def/Res+5 to unit and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). When unit's Special triggers, deals damage = unit's max Special cooldown count value × 8 (excluding area-of-effect Specials). At start of player phase or enemy phase, grants 【Desperation】,【Atk Liberate】, and 【Spd Liberate】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd/Def/Res+10 to unit and unit deals +20 damage during combat (excluding area-of-effect Specials). 【Desperation】 Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack." 【Atk Liberate】 Grants bonus to Atk during combat = number of Bonus effects active on unit, excluding stat bonuses, + 4 (max 8). 【Spd Liberate】 Grants bonus to Spd during combat = number of Bonus effects active on unit, excluding stat bonuses, + 4 (max 8). |
| Spd | 14 | Accelerates Special trigger (cooldown count-1). At start of turn, grants Special cooldown count-2 to unit. Grants Atk/Spd+6 and Def/Res+5 to unit and neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills during combat (excluding area-of-effect Specials). When unit's Special triggers, deals damage = unit's max Special cooldown count value × 8 (excluding area-of-effect Specials). |