Might
14
Range
2
Том с Mt 14 и дальностью 2. Даёт Res +3. В начале боя при HP не ниже 25% герой
получает Atk/Res +6, а после боя накладывает Panic на цель и противников в пределах
2 клеток. Ковки добавляют Spd/Def +5, +20 урона, снижение получаемого урона на 7 и
запрет повторной атаки противнику; эффектная ковка ещё снижает Atk/Spd/Def/Res на 5
у противников в 3 рядах и 3 столбцах и отменяет их бонусы.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 14 | Grants Res+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Res+6 to unit during combat, and also, after combat, if unit attacked, inflicts【Panic】on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. |
| Atk | 14 | Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. |
| Def | 14 | Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. |
| Res | 14 | Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. |
| Effect | 14 | Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and foe suffers guaranteed follow-up attacks during combat. Reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials). |
| Spd | 14 | Grants Res+3. Grants Atk/Res+6 and Spd/Def+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by 7 (excluding area-of-effect Specials), and foe cannot make a follow-up attack during combat. After combat, if unit attacked, inflicts【Panic】 on target and foes within 2 spaces of target. 【Panic】 Converts bonuses on unit into penalties through its next action. |