Might
16
Range
1
Копьё с Mt 16 и дальностью 1. Если бой начинает противник с мечом, копьём или
топором, герой получает Def +7 в бою. Ковки расширяют это на драконий камень и
звериный урон и дают Res +7; эффектная ковка добавляет Atk/Spd +4 рядом с
пехотным или броневым союзником.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | If foe initiates combat and uses sword, lance, or axe, grants Def+7 during combat. |
| Atk | 16 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat. |
| Def | 16 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat. |
| Res | 16 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat. |
| Effect | 16 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat. If unit is within 2 spaces of an infantry or armored ally, grants Atk/Spd+4 during combat. |
| Spd | 16 | If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+7 during combat. |