Might
16
Range
1
Меч с Mt 16 и дальностью 1. Даёт Atk +3. При HP не ниже 25% герой получает
Atk/Spd/Def/Res +5, удваивает свои текущие бонусы на каждой характеристике и
замедляет зарядку Special противника.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats (calculates each stat bonus independently), and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |