Might
16
Range
1
Топор с Mt 16 и дальностью 1. Ускоряет Special (отсчёт −1). В начале хода рядом с
союзником герой и союзники в пределах 2 клеток получают возможность перейти к
союзнику и Triangle Attack. Если герой начинает бой или рядом союзник, он получает
Atk/Spd +6. Эффектная ковка даёт Atk/Spd +11 и Def/Res +10, снижение урона на 15,
Truly Incited, двойную атаку и ускорение Special. Есть атрибутные ковки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Accelerates Special trigger (cooldown count-1). At start of turn, if unit is within 2 spaces of an ally, grants "unit can move to a space adjacent to an ally within 2 spaces" and【Triangle Attack】to unit and allies within 2 spaces. If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd+6 to unit during combat. 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) |
| Atk | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants "unit can move to a space adjacent to any ally within 2 spaces,"【Triangle Attack】, and 【Truly Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd+11 and Def/Res+10 to unit, and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). |
| Def | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants "unit can move to a space adjacent to any ally within 2 spaces,"【Triangle Attack】, and 【Truly Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd+11 and Def/Res+10 to unit, and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). |
| Res | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants "unit can move to a space adjacent to any ally within 2 spaces,"【Triangle Attack】, and 【Truly Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd+11 and Def/Res+10 to unit, and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). |
| Effect | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants "unit can move to a space adjacent to any ally within 2 spaces,"【Triangle Attack】, and 【Truly Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd+11 and Def/Res+10 to unit, and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). Grants Atk/Spd/Def/Res+5 to unit, unit deals +20 damage (excluding area-of-effect Specials), and if the number of flying allies or allies with Triangle Attack active within 3 columns or 3 rows centered on unit (excluding unit) is ≥ 2, unit attacks twice, and grants Special cooldown count-1 before each of unit's attacks during combat (including when unit attacks twice or performs a follow-up attack). |
| Spd | 16 | Accelerates Special trigger (cooldown count-1). At start of player phase or enemy phase, grants "unit can move to a space adjacent to any ally within 2 spaces,"【Triangle Attack】, and 【Truly Incited】to unit and allies within 2 spaces of unit for 1 turn. Grants Atk/Spd+11 and Def/Res+10 to unit, and reduces damage from foe's attacks by 15 during combat (excluding area-of-effect Specials). 【Triangle Attack】 If unit initiates combat and 2 or more allies (excluding unit) with Triangle Attack are within 2 spaces of unit, unit attacks twice. (That turn only. Does not stack.) 【Truly Incited】 Grants bonus to Atk/Spd/Def/Res during combat = number of spaces from start position to end position of whoever initiated combat × 2 (max 8). |