Might
16
Range
1
Топор с силой 16 и дальностью 1. Даёт Def +3. Если противников в пределах 2 клеток
не меньше, чем союзников, даёт в бою Atk/Spd/Def/Res +4. Атрибутные ковки заменяют
условие: в начале хода при противнике в пределах 4 клеток даёт Atk/Spd/Def/Res +6,
а при начале боя героем или отсутствии союзника рядом +4 в бою. Эффектная ковка
снижает Atk/Def противников в пределах 4 клеток на 7 и лишает их контратаки.
Формы и ковки
| Ковка | Might | Эффект |
|---|---|---|
| — | 16 | Grants Def+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 during combat. |
| Atk | 16 | Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |
| Def | 16 | Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |
| Res | 16 | Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |
| Effect | 16 | Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. At start of turn, inflicts Atk/Def-7 on foes within 4 spaces for 1 turn and inflicts status on those foes preventing counterattacks through their next actions. At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-5 on foe during combat. |
| Spd | 16 | Grants Def+3. At start of turn, if unit is within 4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |