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Wyvern Lance

蒼穹の竜槍

Might
16
Range
1

Копьё с силой 16 и дальностью 1. Снижает Atk/Def на 5 и заряд Special на 1 у противников
в трёх рядах или столбцах от героя и даёт им гарантированные повторные атаки
в бою. После боя восстанавливает герою 7 HP. Есть атрибутные ковки Atk, Spd, Def
и Res, а эффектная ковка при начале боя противником или его HP от 75% добавляет
ещё штрафы противнику, заряд Special и отмену штрафов Atk/Def героя.

Формы и ковки

Ковка Might Эффект
— 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat.
Atk 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat.
Def 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat.
Res 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat.
Effect 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe and inflicts penalty on foe's Atk/Def = 15% of unit's Def at start of combat, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes penalties to Atk/Def on unit during combat.
Spd 16 Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat.